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si t es vraimment mature Bonjour Ă tous et Bienvenue sur notre topic Nous avons fait une Ă©quipe nous continuons Ă recruter ! Nous avons dĂ©jĂ un site ,je suis le Leader de cette team et voici son forum Ce qu'il faut pour rejoindre l'Ă©quipe des Kil2 Ătre mature 15 ans mini. Avoir un micro ! Ătre au moins Prestige 1 Ă moins que vous jouez depuis longtemps au Prestige 0 Niveau 50 et que vous voulez pas les passer Avoir au moins un ratio de 1 Ătre bon en R&D, en MME et en QG ! Nous somme pour le moment 9 membres, la moyenne d age du groupe et de 18 Ă 19 ans Le leader de cette team Ă 24 ans, Nous fesont des matchs contre d autres team ; soit en R&D normal, soit en MME , soit en QG il est a notĂ© que l on ne joue jamais en hardcore !!! Donc n'oubliez pas ! Si vous voulez nous rejoindre, GO sur notre forum vous inscrire puis allez parti Recrutement AprĂšs attendez que le Leader vous rĂ©ponde ! Si vous avez des questions n'hĂ©sitez pas Ă me les poser ici ! IMPORTANT Ajoutez aussi Kil2_james pour votre test ou vos candidature si vous avez pas envie de remplir la fiche sur le forum, Sinon il y a un topic sur le forum pour avoir une idĂ©e de comment ce passe les tests, mais lors des tests, c dans le but de voir si vous aimer aussi l ambience de cette team, je suis souvent dispo pour jouĂ©, mais je prefere faire test et jouĂ© pour dĂ©couvrir la personne dans les aprĂšs midi. Bon, je vous souhaite une agrĂ©able journĂ©e Ă tous ! Et GooD Game ! Kil2 Forever ps venir jouĂ© avec moi et 1 ou 2 membres ne vous engage Ă rien , vous etes libre, de plus je vous embette meme pas avec le forum mais passĂ© juste voir, il est assez actif
CallOf Duty Black Ops Cold War Walkthrough Part 1 and until the last part will include the full Call Of Duty Black Ops Cold War Gameplay on Xbox Series X. T
Toutes les communautĂ©s Call of Duty Black Ops 3 Les astuces Call of Duty Black Ops 3 6,341 membres DĂ©couvrez toutes les solutions, tips et astuces de la communautĂ© sur Call of Duty Black Ops 3 Toutes GĂ©nĂ©rale Guide KR1RY91 Guide Call of Duty Black Ops III Astuces et guides - Call of Duty Black Ops 3 0 0 0 Ăcrit par Coconoixdecoco GĂ©nĂ©rale ActualitĂ© concernant Black Ops 3 zombie ! Call of Duty Black Ops 3 0 0 0 Ce contenu est dĂ©conseillĂ© au moins de 18 ans. Souhaitez-vous quand mĂȘme y accĂ©der ? Accepter Retour
VousĂȘtes Ă la recherche dâinformations sur les diffĂ©rents Prestiges Black Ops 4 du mode multijoueur, vous frappez Ă la bonne porte. Passer les prestiges Black Ops 4 câest quoi ? Tout comme sur les autres opus de Black Ops et gĂ©nĂ©ralement Call of Duty , il sâagit dâatteindre les 55 niveaux de votre progression en multijoueur pour avoir accĂšs au âprestigeâ afin de le
Black Ops Cold War a dĂ©ployĂ© neuf nouveaux opĂ©rateurs que vous pouvez utiliser. Chaque opĂ©rateur est livrĂ© avec un dĂ©fi de dĂ©verrouillage relativement facile. Harry Stone est un opĂ©rateur jouable en modes Multijoueur et Zombies dans Black Ops Cold War. Cependant, Stone peut sâavĂ©rer un peu plus difficile. Ce guide aidera les joueurs Ă rĂ©ussir le dĂ©fi de dĂ©verrouillage de Stone dans Call of Duty Black Ops Cold War. Call of Duty Vanguard est maintenant en ligne sur PC et consoles Faction Pacte de Varsovie UnitĂ© SAS NationalitĂ© britannique Comment dĂ©verrouiller en multijoueur, effectuez 15 mouvements de finition. Pour dĂ©bloquer Stone, les joueurs devront accumuler 15 Ă©liminations en effectuant des mouvements de finition. Ces mouvements fonctionnent de la mĂȘme maniĂšre que dans les jeux prĂ©cĂ©dents, il nây a donc pas de nouvelles mĂ©caniques que les joueurs devront apprendre. Rampez-vous simplement sur un adversaire et maintenez le bouton de mĂȘlĂ©e derriĂšre lui. Le Braquage de Cayo Perico arrive le 15 dĂ©cembre dans GTA Online Le dĂ©fi de Stone prendra plus de temps que les autres et laissera aux joueurs deux options se concentrer sur le dĂ©fi et ne faire que terminer les mouvements, ce qui permettra finalement de relever le dĂ©fi plus rapidement. Ou laisser le dĂ©fi se terminer naturellement. Call Of Duty Black Ops Cold War est disponible sur PlayStation 5, Xbox Series X, PS4, Xbox One et PC. A lire Ă©galement Call of DutyCold WarPCPS4PS5xbox one
Howto play Call of Duty: Black Ops Cold War in split-screen on PS5: Screengrab via PlayStation The process for the PS5 is almost the same as how it was for PS4, but with a couple of twists.
Bienvenue sur le sommaire de notre solution complĂšte de Call of Duty Black Ops III. Dans ce jeu de tir Ă la premiĂšre personne proposant un mode scĂ©nario solo et du multijoueur, vous ĂȘtes catapultĂ© en 2060 et placĂ© au sein d'une Ă©quipe Black Ops, des guĂ©rilleros d'Ă©lite qui ont accĂšs Ă des technologies de pointe dans ce monde en ruine, gouvernĂ© par le terrorisme et le piratage de haut niveau, et dĂ©vastĂ© par les changements climatiques. La campagne est jouable seul ou en coop jusqu'Ă 4. Vous pouvez Ă©galement jouer seul ou Ă plusieurs dans un nouveau mode Zombies. Vous pourrez retrouver sur ces pages les soluces de Call of Duty Black Ops III dont vous aurez besoin pour terminer le jeu Ă 100%.
Sommairedu guide consacré à Call of Duty : Black Ops 3. Grùce à cette soluce complÚte vous verrez comment récupérer tous les Objets Cachés du jeu, terminer tous les Faits d'Armes et obtenir tous les succÚs / trophées. Mais également tout les conseils pour survivre au mode Zombie ainsi que pour vous améliorer dans le multijoueurs de Guide Call of Duty : Black
GohanBlog 25/11/2015 1100 Chaque annĂ©e on retrouve un nouvel Ă©pisode de Call Of Duty. Chaque annĂ©e jâentends a droite et gauche de nombreux trolls et pourtant chaque annĂ©e nous dĂ©couvrons un nouveau record de vente. Le premier Ă©pisode sur nouvelle gĂ©nĂ©ration Call of Duty Ghosts Ă©tait pour moi loin dâĂȘtre bon, au contraire câĂ©tait mĂȘme le plus mauvais. LâannĂ©e dâaprĂšs on dĂ©couvre Call Of Duty Advanced Warfare, un excellent Ă©pisode. Cette annĂ©e on retrouve un cĂ©lĂšbre nom Black Ops », un nouvel Ă©pisode. Mais que donne vraiment ce Call Of Duty Black Ops 3 ? Call Of Duty Black Ops 3 propose une grosse nouveautĂ© finalement. Un mode coopĂ©ration dĂ©barque pour le solo, une bonne idĂ©e mĂȘme si le solo Ă©tant mal exploitĂ© depuis plusieurs annĂ©es jâai lâimpression que câest faire des efforts pour pas grande chose. Comme toujours avant de commencer le online je termine le solo. Comme souvent jâapprĂ©cie lâexpĂ©rience. Cette annĂ©e, un peu moins. Graphiquement câest en dessous du mode online, câest en dessous de CODAW mĂȘme, dommage quand mĂȘme. Je lui reproche plusieurs choses, des textures parfois vraiment bof bof, les explosions, les flammes, câest vraiment pas terrible. Seconde chose, le jeu est toujours autant scriptĂ©, si tu dois passer en second, si tu dois ouvrir une porte a tel moment, câest ce qui va se passer, pas autrement⊠câest chiant franchement, câest un gameplay trop fermĂ© qui casse le plaisir et le dĂ©lire. Petit plus du solo il existe des modes arĂšnes, vous allez pouvoir jouer entre potes avec un gameplay plutĂŽt sympa finalement dans un univers assez futuriste, jâai trouvĂ© ça cool, mais en solo lâintĂ©rĂȘt est moindre trĂšs clairement. Vous allez pouvoir personnaliser votre joueur, pas autant que dans Advanced Warfare, ici vous allez pouvoir gĂ©rer vos compĂ©tences, gĂ©rer vos armes ça a toujours Ă©tĂ© le cas ⊠Câest pas mal mais pas foufou non plus. Mais dans un Call Of Duty le plus important finalement câest le multi Oui Call Of Duty Black Ops 3 se jouera Ă 95% en multijoueurs et jây ai passĂ© quelques heures car il est vrai que jâaccroche toujours autant a ce type de gameplay, surtout avec des potes en ligne. Comment câest ? Toujours aussi bon il faut pas se mentir. Le dĂ©but est toujours difficile quand face a vous vous avez des joueurs ayant dĂ©jĂ passĂ© des centaines dâheures sur le jeu. Ayant tout dĂ©bloquĂ©, connaissant les trucs et astuces des cartes. Il faut quelques heures, quelques jours pour vraiment prendre en main le jeu. La grosse nouveautĂ© câest les spĂ©cialistes » vous allez dĂ©bloquer avec vos jetons gagnĂ©s durant le jeu des personnages, chaque perso ayant sa propre spĂ©cialitĂ©, soit un pouvoir » soit une arme supplĂ©mentaire. Il va donc dâabord falloir choisir et sâhabituer. Ensuite il faut trouver son arme, ses compĂ©tences, ses atouts, sâhabituer aux nombreuses cartes, sâhabituer a ces boulets de campeur passant leur temps a tâattendre dans un coin sombre de la carte⊠Call Of Duty Black Ops 3 ne rĂ©volutionne pas le genre mais il fait trĂšs bien son boulot. Si vous aimez ce style de jeu vous allez trĂšs certainement accrocher. Il est dans la continuitĂ© des prĂ©cĂ©dents Ă©pisodes et surtout de lâexcellent Call Of Duty Advanced Warfare tout en corrigeant certains dĂ©fauts comme le fait de ne plus passer son temps Ă chercher lâennemi sur deux niveaux diffĂ©rents Ă cause du jetpack. Vous retrouvez aussi dans ce Call Of Duty Black Ops 3 un mode zombies bien complet, de quoi sâĂ©clater entre potes que ce soit en ligne ou hors ligne et ça câest aussi lâune des forces du jeu. 0 rĂ©ponse Le solo scriptĂ© est en dessous dâAdvanced Warfare et mĂȘme Black Ops 2, je suis plutĂŽt dâaccord niveau histoire, immersion, script lourd, etc⊠Par contre mĂȘme si les textures peinent parfois Ă sâafficher, je trouve quand mĂȘme sur la jeu est graphiquement meilleur que les prĂ©cĂ©dents opus pour une fois, on a un Call of Duty qui est beau ! Et puis câest aussi le plus complet quâon ait jamais eu un mode zombie, certes assez dur surtout pour les dĂ©butants mais sur lequel on peut passer des heures sans jamais rĂ©ussir Ă tout faire, des ajouts intĂ©ressants Ă ce mode Gobblegum et compagnie, des petits plus Ă faire lâoccasion comme le mode Dead Ops Arcades 2, la campagne en version zombies, les fonctionnalitĂ©s de la Safe House et des menus, les interactions entre les modes, etc⊠Non, franchement, je le met globalement au dessus de Ghost et Advanced Warfare sur next-gen sur old gen, la version amputĂ©e de la campagne et de nombreuses fonctionnalitĂ©s est une horreur sans nom, câest Ă mon avis graphiquement le pire Call of Duty qui soit sorti sur ces consoles, pire mĂȘme que Modern Warfare, le premier sur PS3, sans parler de tous les dĂ©sĂ©quilibres majeurs comparĂ© Ă la version next-gen de Treyarch. Le jeu est nul tous simplement Battlefield est loin devant car plus rĂ©els et bien plus dur . Assez déçu du rendement sur cette console qui est encore plus dĂ©routante de Play, Jai trouver les commande absolument confisante et arborĂ© sur PS4, contrairement sur ONE, oĂč les commande sont ajustable et plus facile Ă prendre en main RĂ©seaux
Toaccess the CIA Computer in Call of Duty: Black Ops Cold War, you will need to enter 11,22,63 at the gate. To begin searching for this code players must load up the safe house. When loaded into the safe house, immediately walk forward and left past all the weapons. You must look for a corridor/hallway that has a grey door at the end of it.
Shadows of Evil is the first Zombies map for Call of Duty Black Ops III. It's set in the ficitional town of Morg City. You play as one of four characters who have done evil deeds and now must defeat the mysterious Shadowman who has been watching their every move. advertisementEaster EggsIf you're looking for a list of all the Easter Eggs with complete walkthroughs, including the main map Easter Egg, head over to the Shadows of Evil Easter Eggs page. Map DetailsThis map will seem very complex until you play it several times. Everyone starts out in a small alley called Easy Street. The area passed Easy Street is called Junction. Junction connects to three separate Districts Canal, Waterfront, and Footlight. Almost every gate has a name above it telling you which district you're entering. All three districts are split into three sections by gates One section connects to Junction, one section connects to the monorail platform, and one section is the high street which can only be reached near the monorail platform by foot or by grappling to eagle heads while in beast mode. The monorail costs 500 points to reach a district, and has a submachine gun wallbuy inside. Press the big green button at the station to call the monorail if it's not already there, then choose a destination to travel to. advertisementBeast ModeThis map has a new feature that allows players to become beasts. To do this, interact with a stone basin emitting purple flames. While in beast mode you can grapple onto eagle heads above the map, fire electricity to enable various machines, and melee attack to break open sealed door and crates. Beast mode only lasts for 25 seconds, and can only be activated if the emblem in the lower left corner is blue and the flames in a basin are purple. Each basin around the map can only be used once per round. After the 25 seconds are up, or if you choose to revert to human form before then, you will return to the stone basin where you became the beast. All zombies will ignore you as the beast, which can be useful if you're being swarmed. However, you will not be able to purchase anything while in the beast form. Additionally, killing zombies while the beast will not earn you any points. Every attack/utility also makes the time shorter by small increments. PodsadvertisementWhen you start in this map you can find an item called a fumigator. Pick this up and use them on the unusual looking pods around the map. Destroying these can give you a power up, a weapon, a zombie, a live grenade, or absolutely nothing. As waves become higher, the color of pods change. Green, red, and purple. Each color revolution yields different rewards, green being the lowest-level, and purple having the chance of spawning high-level items and weapons. Perk-A-Cola MachinesShadows of Evil contains a total of seven Perk-A-Cola Machines. Four of the seven machines will be in their same spots every time. The other three machines switch districts from game to game, but they're incredibly simple to find. When in the Junction section of the map, just after leaving Easy Street, look for broken Perk-A-Cola bottles near three exits. The color of the bottle will indicate which machine is in that district. Green = Speed Cola, Red = Jugger-Nog, Yellow = Double Tap Root Beer II. Before any Perk-A-Cola machines can be used, the small generator near them must be enabled by zapping them with electricity as the beast. See the Beast Mode section above for more info. Players can also go prone in front of machines to recieve a 100 point bonus, although this has a random chance of happening. Machine Price Location Quick Revive 500 Solo1500 Multiplayer Easy Street Jugger-Nog 2500 Footlight District, Waterfront District, or Canal District Speed Cola 3000 Footlight District, Waterfront District, or Canal District Double Tap II Root Beer 2000 Footlight District, Waterfront District, or Canal District Stamin-Up 2000 Junction Mule Kick 4000 The Subway Station Widow's Wine 4000 The Subway Station advertisementA new Perk in Zombies is the Widow's Wine. This Perk replaces grenades with two Widow's Wine grenades. This is a sticky grenade that wraps nearby zombies in spider webs before exploding. A spider power up will drop that replenishes grenades, or the grenades will replenish after each round. Additionally, melee attacks to the player will cause a small explosion that will wrap the attacker in webs. Damage will still be taken from the attack 25GIn Shadows of Evil, kill 10 zombies ensnared by a WidowĂąâŹâąs Wine Machine and RitualsThe Pack-A-Punch Machine requires a number of steps before it can be accessed in Shadows of Evil. To do this, you must collect five items around the map and use them in five rituals. This is also tied to the Beginning of the End achievement / trophy. 50GIn Shadows of Evil, complete all Rituals. PS3/36060GIn Shadows of Evil, complete all Rituals. PS4/XB1The Beginning of the End was thought to be the huge secret easter egg for the Shadows of Evil zombies map, but it's actually the steps towards unlocking the Pack-A-Punch Machine. To do so, you must find five items around the map and use them in five rituals. The items and rituals are listed below. The items can be found in any order, and the rituals can be done in any order, but the items must be used for rituals at specific spots. The Pack-A-Punch machine upgrades the player's weapons for 5000 points. Additionally, special bullet effects can be added for another 2500 points, chosen randomly upon advertisementThe ItemsAll items require becoming the beast and interacting with a wooden crate or generator in some way. Interact with the purple flames in stone basins to become the beast. Once the item is accessible, return to human form and grab it with your own two hands. Summoning Key Found on Easy Street in a wooden crate in the back of a truck. You must become the beast to break open this crate to gain access to the summoning key. Golden Fountain Pen Found in Junction in a wooden crate. To gain access to this crate you must become the beast and zap a generator connected to a large crane. This will drop and break open the crate containing the golden fountain pen. Detective's Badge Found in the Canal District. To get this item you must become the beast, jump into the canal, find the wall with the beast logo the same logo at the lower-left side of the screen and zap the generator box inside, then follow the canals in the opposite direction to a wooden crate. Melee the crate as the beast to break it open and gain access to the badge. Championship Belt Found in the Waterfront District. To get this item you must become the beast, grapple onto the eagle heads in the area just before the gate to the next part of the Waterfront District, grapple to the next eagle head nearby, and melee the hanging, glowing wooden box. Inside is the championship belt. Hairpiece Found in the Footlight District. After opening the gate to this area, look up the locked get on the right side while transformed into a beast to find a glowing generator. Zap this generator to unlock the gate and open up a staircase. Climb the staircase and jump across to a narrow ledge where the wooden box containing the hairpiece is located. Melee the box to knock it down and gain access to the hairpiece. The RitualsadvertisementAll rituals involve placing the items from above on a specific table around the map and surviving an encounter with the ghost-like creatures. All you have to do is run around in circles and avoid death. Survive long enough to turn the items into gateworms. All four gateworms be carried at once when playing solo, but playing with teammates only allows one player to carry one gateworm. The ritual for the Golden Fountain Pen is done in a room above Easy Street on Nero's Landing. To access the room, become the beast and grapple up to the fire escape above Easy Street. Quickly follow the path around to a generator and zap it to open up the staircase down to the spawn area. Return to human form and follow this path back up to the room up stairs and place the item on the ritual table. The ritual for the Detective's Badge is done inside the Ruby Rabbit in the Canal District. This is the red building to the right of the monorail station. To access this building, become the beast and grapple up to the top floor. Quickly run down the stairs to a generator and zap it to open up the staircase to this area. Return to human form and ascend the stairs back to the ritual table inside this building. The ritual for the Championship Belt is done inside the Anvil in the Waterfront District. This is the small boxing room down by the docks. To access this building, become the beast and melee the doors open. Return to human form and place the belt on the ritual table in the middle of the ring. The ritual for the Hairpiece is done inside the Black Lace Burlesque in the Footlight District. This is the big building with all the lights at the end of the road. To access this building, become the beast and grapple up to the rooftops. Zap the generator when you land to open the door. Return to human form and place the hairpiece on the ritual table on the stage. After completing the four rituals, you must take the gateworms through a rift to the subway area. If you're unfamiliar with rifts, they are gateways beyond sealed, blue steel doors at the Canal District, Footlight District, and Waterfront District. These doors must be opened using the melee attack while transformed into a beast. Revert to human form after opening one of these doors and interact with the device inside one of these rooms. A rift will open that leads to the subway. While in the subway station, look for a wall with five glowing ruins. Touch these ruins to open a whole new area up. Place the gateworms in the four stone basins around this area similar to the flaming basins that turn you into a beast to open up a portal. Wallrun along the textured walls to reach the far side of this area. With all four gateworms in place, set the summoning key on the table near the entrance. Survive until the Shadowman comes by and the gateway turns blue. You can now interact with the gateway to Pack-A-Punch your weapons! advertisementCreaturesThe creatures on this map include regular zombies, Parasites, Margwas, Meatballs, and Keepers. The Parasites are flying creatures that will spit acid. Initially they come around every four to six rounds and award players with a Max Ammo at the end, but later on they begin to come with the zombies. Keep moving to avoid their acid attack. 25GIn Shadows of Evil, kill 5 Parasites while riding on the are large three-headed creatures. They may appear after a set round, after completing a ritual, or after finding a ritual item. The only way to defeat these beasts is to shoot the yellow glowing spots within their mouths. It can be tough since they have three mouths that open and close. Time your shots to conserve ammo. These beasts are very powerful and can down a player not using Jugger-nog with a single hit. 25GIn Shadows of Evil, kill 2 Margwas in a single Keepers usually appear during rituals or after finding items that are needed to access the Pack-A-Punch Machine. They can be killed like the zombie, but the ones that appear during the rituals have a time limit instead of a set amount. It's best to conserve your ammo and run away from them instead of fighting. However, the ones that appear after finding a ritual item must be killed. In round 9+, rolling creatures similar to will appear, called Meatballs. These creatures explode immediately after making contact with a player. They spawn alongside Parasites every four to six rounds, like Hellhounds from other maps. Civil ProtectorThe Civil Protector is a very powerful robot ally that will help players kill zombies and survive tough rounds. To summon the Civil Protector you must find three fuses and activate a fuse box in the Subway Station. The fuses can be found at three different districts Canal District, Waterfront District, and Footlight District. They are all on the upper floor section of each district, meaning you must open two gates to reach them. Their exact location changes at the start of each game, but they are always in the same area. After collecting all three fuses, you must place them in the fuse box in the subway station through a rift. If you're unfamiliar with rifts, they are gateways beyond sealed, blue steel doors at the Canal District, Footlight District, and Waterfront District. These doors must be opened using the melee attack while transformed into the beast. Revert to human form after opening one of these doors and interact with the device inside one of these rooms. A rift will open that leads to the subway. advertisementWith the fusebox active you can summon the civil protector by activating CoP boxes for 2000 points. The robot will last for for two to three rounds. Summon the Civil Protector in all four districts to unlock an achievement / trophy. Civil Protectors will also revive downed players. This feature is even more useful on Solo, since Quick Revive will not be used up if the player has it active. Other perks will be lost, unless the player is using the Aftertaste Gobblegum. 25GIn Shadows of Evil, summon the Civil Protector in every district in a single the Rocket ShieldA Rocket Shield is an optional weapon / piece of equipment that can be built in Shadows of Evil. To build the rocket shield you must find three items scattered throughout three districts the Canal District, the Footlight District, and the Waterfront District. These items are always in these districts, but the exact location will change at the start of each game. Purchase the door leading to each district, then become a beast to power a generator revealing a staircase to the areas holding these pieces. After collecting all three parts, open the second gate in the Waterfront District. A workbench is located in this area where you can assemble the parts into a shield. Additionally, a workbench can be found in the Footlight District High Street. Now you and all your teammates can pick this shield up and use it in battle, and it won't even take up a weapon slot! When the Rocket Shield is being used instead of a gun, press the fire button to burst through a group of zombies to instantly kill them. Kill at least ten zombies with a single burst to earn an achievement / trophy. advertisementThe shield can be upgraded into the Goddard Apparatus. This can be done by killing 10 zombies in one burst, twelve times in a row. Once upgraded, the shield is capable of four bursts instead of three, and gains additional strength. 25GIn Shadows of Evil, use the rocket shield attack to kill at least 10 zombies in one and EquipmentBelow is a list of all weapons on Shadows of Evil and their locations. They must be purchased off walls like all other Zombies maps. style="width 468px" Weapon Price Locations RK5 500 Easy Street. In the alleway. Sheiva 500 Easy Street. In the alleway. KRM-262 750 Nero's Landing L-Car 9 750 Junction On the newspaper stands. KRM-262 750 Junction On a shop door near the GobbleGum machine. Kuda 1250 Canal District Near the entrance from the Junction. M8A7 1500 Canal District Monorail Side On the side of the Ruby Rabbit building. Bootlegger 2000 Inside the monorail / monorail. KN-44 1400 Canal High Street Near the entrance. VMP 1300 Canal District High Street At the top of the stairs leading down to the entrance of the Canal District. Kuda 1250 Waterfront District Near the entrance, but after the chain trap. HVK-30 1600 Waterfront District Monorail Side On the back of the Anvil boxing building, just before the docks. Trip Mine 1000 Waterfront District Monorail Side At the docks on the side of the Anvil boxing building. Bowie Knife 3000 Waterfront District Monorail Side Inside the Anvil boxing building at the docks. Vesper 1250 Footlight District Near the entrance, but past the chain trap. KN-44 1400 Footlight District Monorail Side On the small cafe in the middle of the street. Kuda 1250 Footlight District High Street Up the stairs, passed the Perk-A-Cola machine. HVK-30 1600 Footlight District High Street Between the diner and monorail platform. Vesper 1250 Subway Station Up the stairs leading to the Junction. Map LayoutBelow is a detailed layout of the Shadows of Evil Zombies map. Since some of the Perk-A-Cola Machines move around, the walkthrough may simply say ĂąâŹĆPerk-A-Cola Click one of the links below to instantly jump to a section of the map. advertisementIt's best to read the information above before diving into the walkthrough. The beast mode section is vital to unlocking the entire map. Easy Street StartThe map begins in a small alleyway called Easy Street. All players will start off with the Bloodhound, an eight round revolver. Two weapons can be purchased off the walls in this area, a machine pistol and an assault rifle. Weapon Price Locations RK5 500 Easy Street. In the alleway. Sheiva 500 Easy Street. In the alleway. The Quick Revive Perk-A-Cola Machine can be found in the small alcove in this alley, but the power must first be enabled. To do this, become the beast and zap the glowing generator. advertisementWhile you're still the beast, melee the crate in the back of the truck near the gate. This crate contains the summoning orb ritual item for the Pack-A-Punch Machine. At the back of the alley is a sealed blue steel door. Melee attack this door as the beast to open it and find a random Power Up. You will see a few of these doors around the map that lead to the Subway Station. There is only one exit from Easy Street. Use 500 points to open the gate to the Junction. Nero's LandingThe upper part of Easy Street can be reached after opening the gate to the Junction. Become the beast, go through the gate, and look towards the fire escapes above Easy Street. Grapple onto the catwalks and quickly run down the path to a generator box at the back. Zap this box to open up a staircase, creating a path from Easy Street to the rooftops and penthouse. advertisementThis area is where the Golden Fountain Pen rituals takes place more info in the Pack-A-Punch section above. Additionally, a shotgun can be purchased off a wall on the rooftop. Weapon Price Locations KRM-262 750 Nero's Landing JunctionThe Junction is a reverse L-shape with multiple exits. Each exit leads to one of the three main districts. The gate to the left of the Junction entrance leads to the Canal District. It can be opened with 1000 points. advertisementA few newspaper stands can be found just before the Canal District entrance. One of the newspaper stands contains a machine pistol wallbuy. Weapon Price Locations L-CAR 9 750 Junction On the newspaper stands. To the right of the Junction entrance is a GobbleGum Machine. GobbleGum is a new Perk-like system in Black Ops III's Zombies. See the GobbleGum page for more info. 25GIn Shadows of Evil, purchase and chew every type of GobbleGum in your right is a gate to the Waterfront District. This gate can be opened with 1000 points. A number of shops are located around here. Kill ten zombies still inside the shops to earn the Sorry, We're DEAD achievement / trophy. advertisement25GIn Shadows of Evil, kill 10 zombies that are inside of a store in one the door of one of these shops is a shotgun. It is located between the Waterfront District and the Footlight District. Weapon Price Locations KRM-262 750 Junction On a shop door near the GobbleGum machine. Behind the GobbleGum machine is a gate to the Footlight District. This gate, like all the others nearby, can be opened with 1000 points. At the end of the path is a Stamin-Up Perk-A-Cola Machine. Become the beast and zap the generator attached to the machine to activate it. While you're still the beast, zap the generator attached to the crane in the middle of the area to drop a crate containing the golden fountain pen ritual item for the Pack-A-Punch Machine. advertisementLastly, a set of stairs near the Stamin-Up machine will lead down to the river and a sealed door. This door can only be opened from the other side. It connects the Junction with the Subway Station. More info down on the Subway Station section. Canal District Junction SideThe Canal District immediately splits into two paths, but they will intersect down the road. The path on the left leads to a submachine gun on the wall. Weapon Price Locations Kuda 1250 Canal District Near the entrance from the Junction. The path on the right leads to a Civil Protector Box. These won't be active right away. See the Civil Protector section above for more info. advertisementFurther ahead the paths will lead down to a series of canals. A chain trap is located in these canals, and can be activated with 1000 points. The chain trap will release a series of chains between the two activators heads on a chain which will kill anything walking through them. Look around the canals for a sealed, blue steel door that can only be opened as the beast. Use a melee attack as the beast to open this door and find a rift. Return to this door as a human and interact with the device inside to open a rift. Step through the rift to instantly transport to the Subway Station. Additionally, a wooden box containing the detective's badge ritual item for the Pack-A-Punch Machine can be found in the canals. This box can only be broken open with a melee attack as the beast. The gate blocking the box and badge can be opened by zapping a hidden generator that can only be seen when transformed as the beast. The generator is behind a wall in the canals with the beast logo painted on it. The beast logo is the same logo found at the lower left corner of the screen. When you're done with the canals, or if you wish to avoid the things in the canals at this time, continue up the path to find a GobbleGum Machine near a coffee shop. Near the GobbleGum machine are two gates that lead deeper into the Canal District. These gates can be opened with 1250 points. Buy one gate to open both. advertisementCanal District Monorail SideThis side of the Canal District leads to the monorail station platform and a big red building called the Ruby Rabbit. On the side of the Ruby Rabbit is an assault rifle wallbuy. Weapon Price Locations M8A7 1500 Canal District Monorail Side On the side of the Ruby Rabbit building. The Ruby Rabbit can be opened by becoming the beast, grappling up to the eagle's head at the top of the building, quickly running down to the building's entrance, and zapping the generator to open the door and lower the stairs. The stairs across from the Ruby Rabbit lead up to the monorail platform. Use the monorail to reach the Waterfront District or the Footlight District for 500 points. Additionally, you can buy a Zombies exclusive weapon inside the monorail. advertisement Weapon Price Locations Bootlegger 2000 Inside the monorail / monorail. Also up the stairs, but just before reaching the platform, you can find a gate that leads to Canal High Street. This gate can be opened with 1250 points. Canal High StreetCanal High Street is a series of bridges and small buildings. One of the fuses for the Civil Protectors fuse box and one of the parts for building the Rocket Shield can be found somewhere in this area. The first bridge leads to an assault rifle wallbuy. Weapon Price Locations KN-44 1400 Canal High Street Near the entrance. The next bridge leads to a smoking lounge with the Civil Protector box and one of the Perk-A-Cola Machines. Before the Perk-A-Cola machine can be used, it must be powered on by zapping the attached generator as the beast. advertisementThe bridge leading out of the smoking lounge has a couple of barricades along the sides that can be opened with an additional 1000 points. This will allow you to drop down to the Canal District without getting trapped on the bridge. Across the bridge is another generator that can be zapped with electricity as the beast. Powering up this generator will open up the staircase to the entrance of the Canal District. At the top of the stairs is a submachine gun wallbuy. Weapon Price Locations VMP 1300 Canal District High Street At the top of the stairs leading down to the entrance of the Canal District. Waterfront District Junction SideNear the entrance of the Waterfront District is a chain trap. This can be activated with 1000 points. The chain trap will release a series of chains between the two activators heads on a chain which will kill anything walking through them. At the end of the path is a submachine gun wallbuy. advertisement Weapon Price Locations Kuda 1250 Waterfront District Near the entrance, but after the chain trap. To the left of the Kuda is a small area with a GobbleGum Machine and Civil Protector box. Become the beast while in this area and look up to find an eagle head. Grapple onto one eagle head, then grapple onto another eagle head to reach a hanging wooden box. Melee this box to find the championship belt ritual item. Across from the Civil Protector Box is a small alley with a sealed blue steel door. This door can be opened with a melee attack as the beast. Inside is a device that opens a rift to the Subway Station. Return to human form to open this rift and step inside. Near the Civil Protector Box is a gate that leads deeper into the Waterfront District. It can be opened with 1250 points. Waterfront District Monorail SideAscend the stairs to the second half of the Waterfront District. The path splits in two down to the docks or up to the monorail platform. Additionally, up the stairs to the monorail platform is a gate to the Waterfront District High Street. This gate can be opened with 1250 points. advertisementHead down the path towards the docks to find an assault rifle wallbuy on a building just before reaching the docks. Weapon Price Locations HVK-30 1600 Waterfront District Monorail Side On the back of the Anvil boxing building, just before the docks. Again, the path will split in two. Take the left path down to the docks to find an explosive wallbuy on the side of the building. Weapon Price Locations Trip Mine 1000 Waterfront District Monorail Side At the docks on the side of the Anvil boxing building. At the end of the path is a sealed door to the Anvil boxing building. This door can be opened with a melee attack as the beast. Inside is an altar for the championship belt ritual. advertisementAt the back of the building is a bowie knife wallbuy. Weapon Price Locations Bowie Knife 3000 Waterfront District Monorail Side Inside the Anvil boxing building at the docks. Waterfront District High StreetThis area contains one of the fuses for the Civil Protectors fuse box and one of the parts for building the Rocket Shield can be found somewhere in this area. Near the end of the path is an assault rifle wallbuy. Weapon Price Locations M8A7 1500 Waterfront District High Street. advertisementThe bridge to the right of the M8A7 wallbuy has a couple of barricades along the sides that can be opened with an additional 1000 points. This will allow you to drop down to the Waterfront District without getting trapped on the bridge. Continue onward to a small building. Inside is one of the Perk-A-Cola Machines. Before it can be used it must be powered on by zapping the attached generator as the beast. The path ends at another generator that will open up a set of stairs down to the entrance of the waterfront district. Remember, the generators must be zapped with electricity while in beast form. Footlight District Junction SideAt the entrance of the Footlight District is a Chain Trap. This can be activated with 1000 points. The chain trap will release a series of chains between the two activators heads on a chain which will kill anything walking through them. advertisementA short distance forward and to the left is a GobbleGum Machine. To the right is a submachine gun wallbuy. Weapon Price Locations Vesper 1250 Footlight District Near the entrance, but past the chain trap. To the right of the Vesper is a blocked off staircase that leads to the Footlight District High Street. This area can be reached by zapping the generator at the top of the stairs as the beast. It can also be reached by purchasing a gate further into the Footlight District. To the left, passed the GobbleGum Machine and down a small alley, is a sealed blue steel door. This door can be opened with a melee attack as the beast. Inside is a device that opens a rift to the Subway Station. Return to human form to open this rift and step inside. At the end of the path straight forward is a gate to the second half of the Footlight District. This gate can be opened with 1250 points. advertisementFootlight District Monorail SideThis area is filled with abandoned cars. Try navigating to the middle of the street to find a small cafe it looks like a ticket booth at first glance with an assault rifle wallbuy on the front. Weapon Price Locations KN-44 1400 Footlight District Monorail Side On the small cafe in the middle of the street. Behind the cafe is a huge building called The Black Lace Burlesque. This building can be entered by becoming the beast, grappling onto the eagle head near the top of the building, and zapping the generator when you fall down and turn around. Inside this building is an altar for the hairpiece ritual. The Footlight District monorail platform is located on the other side of the street from the Footlight District Junction Side gate. Halfway up the stairs to the monorail platform is a gate to the Footlight District High Street. It can be opened with 1250 points. Footlight District High StreetadvertisementThis area contains one of the fuses for the Civil Protectors fuse box and one of the parts for building the Rocket Shield can be found somewhere in this area. Unlike the other High Streets, the Footlight District High Street can be reached immediately after entering the Footlight District. Zap the generator at the top of the stairs as the beast to open up the gate. This area can also be reached by purchasing the gate near the Footlight monorail platform. If you've come from the Footlight District near the Junction, you can find a Perk-A-Cola Machine nearby. The generator connected to this perk must be zapped with electricity as the beast before it can be purchased. Stare at the Perk-A-Cola machine and turn around. You might be able to see a wooden box across the gap. Become the beast, jump across the gap, and melee this box to find the hairpiece ritual item. Continue up the Footlight District High Street to find a submachine gun wallbuy up a set of stairs. Weapon Price Locations Kuda 1250 Footlight District High Street Up the stairs, passed the Perk-A-Cola machine. advertisementWalk up the steps and turn left to find a gate blocking the entrance to a diner. This gate can be opened with 1250 points. If you opened the gate from the Footlight District monorail platform, this gate will already be opened. Follow the path to find the Footlight District monorail platform. A short distance from the monorail platform is an assault rifle wallbuy. Weapon Price Locations HVK-30 1600 Footlight District High Street Between the diner and monorail platform. Subway StationThe Subway Station can only be accessed after going through a rift in the Footlight District, Waterfront District, or Canals District. The rifts are located behind blue steel doors that can only be opened with a melee attack as the beast. Once opened, return to human form and interact with the device inside to open the rift. Step through to instantly transport to the Subway Station. The Subway Station contains the fuse box for the Civil Protectors. If you've collected all three from the high streets in three main districts, you can place them here to activate the Civil Protector boxes around the map. advertisementNearby is a GobbleGum Machine and the new Widow's Wine Perk-A-Cola Machine. Like always, the generator connected to this perk must be zapped with electricity as the beast before it can be purchased. This perk replaces grenades with two Widow's Wine grenades. This is a sticky grenade that wraps nearby zombies in spider webs before exploding. A spider power up will drop that replenishes grenades, or the grenades will replenish after each round. Additionally, melee attacks to the player will cause a small explosion that will wrap the attacker in webs. Damage will still be taken from the attack. Up the stairs is a submachine gun wallbuy. Weapon Price Locations Vesper 1250 Subway Station Up the stairs leading to the Junction. Continue up the stairs to a small room with the Mule Kick Perk-A-Cola Machine. Again, the generator connected to this perk must be zapped with electricity as the beast before it can be purchased. Up the stairs is one final generator that can be zapped with electricity as the beast. This will open up a door that leads back to the Junction. advertisementFinally, a secret room in the Subway Station can only be accessed after completing four of the five rituals more info in the map details section. This room contains an altar for the fifth ritual and four stone basins where four gateworms can be placed. Complete the fifth ritual to access the Pack-A-Punch machine via the blue portal. 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